![]() Connections between individual 360 photos appear four days or longer from completed publishing. Data about your location is used to geotag and position your recording on the map. ![]() Your recorded video is converted into Street View when you publish it. If this is the case, please go into more detail about how I can do that.Īgain, thank you for all the great help/advice as I am trying to learn more about these tools and 360 degree video editing.Make your own Street View collections when you take your camera on a drive, ride or walk. Once I have a standard hemispherical 360 degree video, what program can I use to reproject a portion of the video, following an object/person, to end up with a normal looking, non-360 degree video?įrom your post it sounds like Shotcut might be able to do both steps 2 and 3. If this is the case, what settings do I need to use with the Transform 360 filter (yaw, pitch, roll)?ģ. Once I have moved/resized the cubes so the video is in the proper orientation to use in Shotcut, I assume I will need to use the Transform 360 filter to convert it to a standard hemispherical 360 degree video before I can move on to the reprojection step. So, if I'm going to be using Shotcut with the Bigsh0t plugins, which orientation do I need to use, and how does each cube need to be rotated?įor example, should I be using an orientation of left(no rotation), front(no rotation), right(no rotation), back(rotate 90 degrees), up(rotate -90 degrees), down(rotate 90 degrees)?Ģ. You also offered three examples of orientations used by different programs. Exactly where does each cube need to be? You mentioned my source appears to be left, front, right, down, back, up. There are a few things I still need to know in order to put these to use:ġ. However, I still don't know how to use these to go from my input video to the "standard format" you mentioned and showed in your example image. I also installed Shotcut with the Bigsh0t plugins you suggested. I am now able to isolate and modify each cube/tile individually. After the advice you gave on this, I spent some time figuring out how to do this with ffmpeg. You could extract the faces, correct the orientation, then input them into some stitcher to get various standard projections. For example, in bigsh0t in shotcut (see below) The reason I would do it this way, is so you can "choose" which area to view or transform into a "normal" or rectilinear projection. Once you have it in the "standard" equirectangular projection, there are many tools that can handle it. You can view the result in standard 360 viewers like gopro vr player, even "normal" video players like potplayer have this ability (video=>play 360 degree video=>always play) I used a commercial tool here, but there are open source alternatives like hugin / panotools Up = c.crop(2560,960,0,0,true).turnright().spline36resize(1280,960) Once you have the cube faces, you can reproject into a standard equirectangular projection. If you crop the black borders, it's 3840x1920 2:1 AR, which is 6 * 1280x960 tiles Various programs have algorithms for Facebook 3:2 (r,l,u,d,f,b), Pano2VR 3:2 (l,f,r,b,u,d), Blender 3:2 (l,b,r,d,u,f), but this is not a common orientation This looks like left, front, right, down, back, up, but the d,b,u faces look rotated This looks like a cubic 3x2, but it's not the standard orientation At any one time, you can only view a small part or reproject a small part of it. ![]() (Linux is preferred, but I'll take what I can get) What did you mean by "normal flat" format ? A 360 video only has limited FOV that you can use for a rectilinear or "normal flat" view. Do any of you recognize the type of 360 degree video shown, and know how to convert it to a normal flat format? I would be comfortable using tools on either Windows or Linux. I have tried to find information about how to do this, and keep finding information about 360 degree formats that don't quite seem to match the videos I have. I have included two screenshots from one of the videos at the bottom of this post. I believe they are 360 degree cubemap videos with six cubes, but I am not totally certain. I have a few 360 degree videos I would like to convert to normal format.
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